Ed Andersen

Software Developer and Architect in Japan

Category: XNA

  • XNA2.0 Dependency checking

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    After a lot of trial and error using Process Monitor and Virtual PC, I have finally sussed out exactly what XNA2.0 games on Windows need to run. The requirements are slightly different to XNA 1 games. Direct X runtimes There are four files that need to be installed in the system32 folder for XNA to…